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Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Brokk Witgenstein
Extreme Agony
673
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Posted - 2016.08.30 18:30:42 -
[1] - Quote
Moraguth wrote:On a nearly unrelated tangent:
Since we're going to remove skills that just let you have more numbers of people in a fleet, perhaps we could do a similar thing with other skills? Corp Management (number of members) for instance? Maybe even the Trade (buy/sell order limits) or contracting skills too?
They seem like such silly and arbitrary limits.
From personal experience: trading skills do matter. They don't at first, until you start importing goods in bulk from a tradehub to your local friendly nullsec station.
That's when you know what that skill is for ;-) |

Brokk Witgenstein
Extreme Agony
674
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Posted - 2016.08.31 02:40:40 -
[2] - Quote
Funny how miners think my sieged Dread can hit 24 AU from within the POS shield where I sit AFK blapping stuff. |

Brokk Witgenstein
Extreme Agony
675
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Posted - 2016.08.31 03:40:38 -
[3] - Quote
Yup. Definitely the Bad Idea oneliners. |

Brokk Witgenstein
Extreme Agony
676
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Posted - 2016.08.31 07:04:56 -
[4] - Quote
Nasar Vyron wrote: Now if they removed the 5 minute siege effect from the industrial array then a case could be made because they you could hope to align or jump out to save your investment leaving the barges behind, similar to every ratting carrier in existence who would sooner jump than wait for their fighters to return.
Nah, they'd ALL be in warp before anything could possibly happen to them. Seen it too many times before. |

Brokk Witgenstein
Extreme Agony
678
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Posted - 2016.08.31 07:18:26 -
[5] - Quote
Nasar Vyron wrote:Don't catch him again? Leave a ship behind and log it out in the mining anom/belt you scanned it in. Rest of the fleet leaves and goes 1 jump past eyes. Wait a few minutes, log that toon in, tackle them then your fleet rushes back.
... or park an AFK cloaker in system... I know.
Battlerorqs are a thing you know? Not "any roaming fleet" can even take one on and live to tell the tale. |

Brokk Witgenstein
Extreme Agony
679
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Posted - 2016.08.31 07:51:43 -
[6] - Quote
and none of the surrounding ships have drones, nor is anyone on comms or withing jump range? If that's the case, downship and don't deploy a capital ship. |

Brokk Witgenstein
Extreme Agony
687
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Posted - 2016.09.01 09:33:28 -
[7] - Quote
I have questions concerning recloaking after boosting. Any word on that? |

Brokk Witgenstein
Extreme Agony
701
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Posted - 2016.09.03 04:21:20 -
[8] - Quote
BWAHAHAHA nope- they just warp off before our scout's grid loads. That's why. |

Brokk Witgenstein
Extreme Agony
702
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Posted - 2016.09.03 23:08:50 -
[9] - Quote
Was assuming it went without saying the DPS will be supplied by other ships ... was once again proven wrong. Against 5 dessies, your Skiffs can easily blow them up. 2-3000+ DPS from miners alone -which applies very well I might add- is usually enough one would think. |

Brokk Witgenstein
Extreme Agony
740
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Posted - 2016.09.08 09:45:28 -
[10] - Quote
15 x 4 = 6000 ? |
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Brokk Witgenstein
Extreme Agony
755
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Posted - 2016.09.12 07:33:16 -
[11] - Quote
Not gonna happen. Those tanks will be *required* for large fights where once upon a time, offgrid boosters couldn't be alpha'ed. |

Brokk Witgenstein
Extreme Agony
762
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Posted - 2016.09.13 12:34:48 -
[12] - Quote
But ..... if there's less ore in general, wouldn't that mean the price goes up?
And more importantly, a difference in those who mine with and those who mine without boosts? Organized groups earn more, provided they can defend their booster ...? Just spitballing. |

Brokk Witgenstein
Extreme Agony
763
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Posted - 2016.09.14 20:59:49 -
[13] - Quote
Donmadefy wrote: Like I keep saying. CCP claims this will help the small dude. However I ask how?
Depends on how you define "the small dude". Back when I was a small(er) dude, I got annoyed by offgrid boosted roflstomp mobiles in novice FW plexes.
Now, such a smaller dude will get a real brawl, and you'll both get more fun out of your ships.
Dualboxing an OGB by definition rules you out for 'Solo' or 'small dude' arguments I'm afraid... although I do see your point. Ironically, the same scales as the numbers at both ends go up a little: our 5 man gang vs your 5 man gang would give you a fight -- unless it's a 4 man + OGB kitefest; then you pretty much shut us out of the picture.
When neither party has links, balance is restored.
What you're trying to do is go up against a much larger gang with ongrid links, and under those circumstances balance would suggest the one guy loses. Even with links, there'd be logistics and EWAR to contend with ... such endeavours may be out of your league with or without links. |
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